![]() So IF there Are any Mod Conflicts OR I get sick of a GUI Mod and I want to swap it out for another one, I can. Now there is a Plugin Manager [But I couldn't get it to add mods to a Vanilla Game :/ So I added mods the Manual Way and Took Notes In What Order I added the Mods. Some HUD elements and our beloved Font Mod is structured this way. When Adding Textures to the X3TC-Root Directory they take Priority Over the. Some Mods/Zips I add later will have just a Folder labeled "dds" or "F" and so on. It's practically the same for X3 Albion Prelude. I then Rename them to "14.cat / 14.bat" respectively.I copy these files over to the Root TC Directory: \Steam\.\X3 Terran Conflict\.I download and add the "Vis Enhancement Mod" which has 2 files labeled: "Visual Enhancement.cat" and "Visual Enhancement.dat".13.Cat / 13.Dat are the last ones I have in the Root X3TC folder which are Official. ![]() Rename them to one number Higher than the Previous Number. When Adding mods Just Copy
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